Neylora - a plataforma para criadores com IA. Da ideia à edição em um só lugar

Todas as ferramentas estão disponíveis na versão para desktop.

Gerador com agente de IA

O agente ajuda você a escrever prompts eficazes com habilidades integradas adaptadas a cada modelo.

Nano-bananaNano Banana SeedreamSeedream GPT Image Midjourney SeedanceSeedance Kling VEOVeo Grok Minimax-HailuoMiniMax WanWan

Comece a criar neylora.ai/generate

Animado 3D

Controle total da câmera e do movimento dos objetos para suas gerações.
Você não precisa mais de um programa 3D separado: tudo está disponível gratuitamente na Neylora.

O agente cria uma cena 3D a partir de uma imagem ou descrição, que você pode usar como referência de movimento no gerador de vídeo.

Gere e edite em um aplicativo

Gere vídeos, edite sua linha do tempo e adicione gradação de cores e efeitos em um só lugar.

Aplicativo gratuito paraWindowsemacOS

Geração de IA e edição de vídeo em Neylora Studio

Portfóliopara quem cria com IA

Mostre seu melhor trabalho e conecte-se com outros criadores.Construa sua reputação, ganhe destaque e alcance clientes em potencial.É grátis.

yourname.neylora.ai

Saber mais

Geração de vídeo de IA

Crie vídeos cinematográficos de IA com controle criativo preciso e movimentos realistas.

Preços

Você pode usar Neylora sem assinatura comprando créditos. As assinaturas oferecem melhores taxas.

Livre(sem assinatura)

200 créditos avulsos

$61 crédito = $ 0.03Não expiram

Suficiente para:

Nano Banana 2.1100
Nano Banana Pro66
GPT Image 2.5100
Seedance 2.510 segundo
Seedance 2 Fast20 segundo
Wan 3 Pro25 segundo
MiniMax H350 segundo
Kling 328 segundo
Grok Video66 segundo

Vídeo 720p · MiniMax 768p

Start

440 créditos / mês

$11/ mês1 crédito = $ 0.025

Suficiente para:

Nano Banana 2.1220
Nano Banana Pro146
GPT Image 2.5220
Seedance 2.522 segundo
Seedance 2 Fast44 segundo
Wan 3 Pro55 segundo
MiniMax H3110 segundo
Kling 362 segundo
Grok Video146 segundo

Vídeo 720p · MiniMax 768p

Creator

1.900 créditos / mês

$39/ mês1 crédito = $ 0.021

Suficiente para:

Nano Banana 2.1950
Nano Banana Pro633
GPT Image 2.5950
Seedance 2.595 segundo
Seedance 2 Fast190 segundo
Wan 3 Pro237 segundo
MiniMax H3475 segundo
Kling 3271 segundo
Grok Video633 segundo

Vídeo 720p · MiniMax 768p

Pro

5.600 créditos / mês

$99/ mês1 crédito = $ 0.018

Suficiente para:

Nano Banana 2.12.800
Nano Banana Pro1.866
GPT Image 2.52.800
Seedance 2.5280 segundo
Seedance 2 Fast560 segundo
Wan 3 Pro700 segundo
MiniMax H31.400 segundo
Kling 3800 segundo
Grok Video1.866 segundo

Vídeo 720p · MiniMax 768p

Premium

9.600 créditos / mês

$149/ mês1 crédito = $ 0.016

Suficiente para:

Nano Banana 2.14.800
Nano Banana Pro3.200
GPT Image 2.54.800
Seedance 2.5480 segundo
Seedance 2 Fast960 segundo
Wan 3 Pro1.200 segundo
MiniMax H32.400 segundo
Kling 31.371 segundo
Grok Video3.200 segundo

Vídeo 720p · MiniMax 768p

Faturamento transparente

Pagamentos mundiais — em breve

O que há de novo?

Todas as atualizações

@pelipasDmitry Pelipas

Neylora/

3D Animatic in Neylora: take control of your camera and scene

Text-to-image and video generation have a limitation: words alone make it hard to specify exactly where the camera should be and how objects should relate to one another. “A little lower,” “closer to the foreground,” or “the car at an angle to the building” can be interpreted differently every time.

With 3D Animatic, you can position the camera and objects yourself, preview the composition in the viewport, and prepare a visual reference with the framing and movement you want.

Choose a viewpoint, adjust the field of view, change the distances between objects, and check exactly what fits in the frame. If the shot needs motion, set it up on the timeline and play it back.

Build a scene from a description or an image

Start with an empty scene, a text prompt, or an image. The built-in AI agent helps block out a scene using simple shapes: a room, a street with cars, a courtyard, a natural environment, or a product composition.

Attach a reference and describe the task. The agent will approximate the main shapes and object placement. You can watch the scene take shape gradually in the viewport.

You do not need a detailed model of every object. Recognizable silhouettes, suitable proportions, and the right distances are enough to help plan the shot.

Position objects exactly where you need them

Once the scene is built, you can manually move, rotate, scale, or recolor any object. Bring a car closer to the camera, turn a table, increase the gap between buildings, or remove an object that blocks an important part of the frame.

You can also ask the agent to make changes:

  • “Move the car to the right and keep the center of the frame clear.”
  • “Turn the sofa toward the window.”
  • “Place the trees farther from the camera.”
  • “Remove the front wall.”
  • “Make the passage between the objects wider.”

After you send a reference, it remains in the chat history and stays in context for subsequent edits. Upload an image from your device or drag one into the chat from Neylora's mini-gallery.

You can stop the agent while it is building, and undo its changes with a single Undo.

Set the camera for your shot

The camera is central to the animatic workflow. Choose its position and viewing direction, adjust the field of view, and evaluate the composition through the camera view.

Check how a low viewpoint changes the shot, how large an object appears, what sits in the foreground, and how objects overlap.

Instead of repeatedly trying to explain an angle in words, you have a scene in which you can set the composition directly.

Animate the camera and objects

A keyframe timeline lets you set objects and the camera in motion. Define their starting positions, intermediate points, and final positions over time.

Plan a camera move along a street, a push-in toward a subject, a moving car, or an object emerging from behind an obstacle.

Play the animation to check timing and how the elements move in relation to one another. Visible motion paths help you inspect an object's route through the scene and adjust it.

This is especially useful when you need to establish where the camera starts, where it ends, and where the objects should be relative to it.

Refine the geometry when needed

Beyond positioning ready-made shapes, you have modeling tools for working with faces and edges, including loop cuts, extrusion, inset, and bevel.

Use them to adjust a shape's silhouette or build a specific structure, such as a wall with an opening. Block out the scene quickly with the agent, then manually refine the geometry that affects the shot.

Organize the scene and save the result

Group timeline objects into folders, reorder them, and hide or lock them. Keeping the environment separate from moving objects helps keep the workspace manageable.

Collapsed folders display keyframe markers for their contents, so you can see where animation occurs without expanding every track.

Projects are saved in Neylora folders. Within a project, you can create multiple scenes to explore different camera setups and object arrangements. Export the finished animation as a video directly to your reference library.

When reconstructing a space from a single image, dimensions and hidden areas are only approximate. Review the result and adjust it where necessary. Simple geometry helps you focus on what matters: camera placement, composition, and object movement.

Try 3D Animatic for free

Leia mais
0
15visualizações

@pelipasDmitry Pelipas

Neylora/

Remove music from your videos in Neylora Studio

Your generated video looks just right—except for the background music getting in the way of your edit? You can now remove it directly in Studio while keeping speech and sound effects.

The new Remove music tool works with video clips and standalone audio clips, including audio you have already detached from a video.

Two processing modes

  • Remove music isolates the music and subtracts it from the original audio. You get a single No music track containing speech and effects.
  • Split into three tracks creates separate tracks for voice, sound effects and music. This mode usually provides cleaner separation and more flexibility when editing. The music track is added muted.

Results depend on the clip: the sounds it contains, how loud the music is and how closely it overlaps with speech. Try both modes to see which works best for your footage.

Ready to edit, right on your timeline

The processed tracks are added separately, and the original audio is muted. The clip's trim, position and speed are preserved, so you do not need to sync the audio to the video again.

The resulting WAV files also appear under Files on PC. Their names include the source filename, making it easier to identify the voice or music-free version. You can reuse them in the project or take them into another editor.

Studio processes the source's full audio, so you can keep adjusting the clip boundaries after separation. Adding an already saved result again does not incur another processing charge.

Try it out

Select a clip and click the music-note icon in the toolbar, or choose Remove music from its right-click menu. Pick a mode, check the credit cost and start processing. You can follow the progress, or hide the window and carry on editing.

There is also a headphones button in the toolbar to quickly mute or unmute selected clips. The keyboard shortcut is M.

Open Neylora Studio

Leia mais
0
2visualizações

Trabalho em destaque de criadores de IA

Ganhe destaque

Neylora Academy

Tutoriais gratuitos sobre como criar imagens e vídeos de IA.

Todos os tutoriais
Dmitry Pelipas, criador da Neylora, trabalhando em seu estúdio

Criei a Neylora para mim. Agora você também pode usá-la.

Meu nome é Dmitry Pelipas. Trabalho com design gráfico, animação e vídeo há mais de 20 anos. Hoje crio filmes e outros conteúdos com inteligência artificial, e meus trabalhos acumulam milhões de visualizações.

A Neylora nasceu das minhas próprias necessidades. Eu precisava de uma ferramenta prática que reunisse modelos modernos de IA em um só lugar, sem complicações ou restrições desnecessárias.

Eu mesmo uso a Neylora todos os dias para criar novos projetos, experimentar e aprimorá-la constantemente.

Porque a melhor forma de criar uma ferramenta realmente boa é usá-la você mesmo.

Criado por um criador. Para todos que querem criar.